Hey!
I'm curious how this game serves the theme of light and dark for the Gaming Academy 6.0 Game Jam.
Anis
Hey Anis! I couldn’t find an official “Light and Dark” theme listed for the jam, but if that’s what you mean, I can definitely see PHOSPHOR fitting it in a couple different ways.
Literally, the whole game is built around bright light-trails cutting through a dark grid. The light is your weapon, but it can also become a danger to you, so there’s kind of a balance between the two.
If you mean light and dark more as good and evil, there’s something there too. At its core it’s you versus an opposing force, but warfare usually isn’t as simple as one side seeing themselves as evil. Both sides can believe they’re the “good” side and view the other as the enemy. I think that ambiguity fits OP pretty well too.
Thanks for checking it out and asking!
Oh no, I wasn't aware Discord was a requirement. I don't use a lot of social platforms :(
Though, that's makes sense what you mentioned regarding the theme. There is a whole lore I have planned out that would definitely satisfy the theme, it's been put on backlog until I can get mobile play into a better place.
My plan was to use the feed system to introduce small messages and such, along with the S&D missions to explain more of the story/lore. It's all supposed to be a little indirect, though. So it's supposed to be more of a story to follow if paying a little attention, kind of like an easter egg, I guess you can say. We also have "Intel" tab that will play a role in saving key information for the lore and such.
Now that I know the theme, I'll see if I can start pushing more focus into it. I'll have to look into creating a Discord soon, lol.