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(1 edit)

Thanks for playing! And this is very helpful! 

1) Good catch! I'll update the win condition for developers when played solo. 

2) I was thinking that the tied strings would be just 1 string, and that yes, with enough successes, the developers can't ever reach their win condition. They aren't playing fair, and as ghosts, neither are you!

3) & 4) Thinking about it, I think I have a way to solve both these issues, but I need to figure out a solo solution as well. (Length of string = number of ghosts that can help you, vs. # of dice. Always roll x dice (x to be determined) and helpers always roll 1. Which... now that I'm typing this out, might work for solo too, as you can have "helpers" without them being physical players... perhaps randomly rolling for what skill those helper ghosts use too, for the fun of the story.)

5) Ha! Random is like that sometimes. Glad the "or choose one" option worked.

Expect an updated version later this week!

Would you like to be credited in it?

Thank you for explaining! I'm looking forward to seeing the new version.

No need to credit us, we had fun playing <3