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Moving Pieces's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #25 | 3.143 | 3.143 |
| Concept | #28 | 3.429 | 3.429 |
| Overall | #32 | 3.071 | 3.071 |
| Enjoyment | #37 | 2.714 | 2.714 |
| Presentation | #39 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Frank Hamilton
Software used
Unity, Krita
Use of the limitation
Rhythm game scores have to be clicked to turn into fuel to keep the Rhythm gaming going.
Cookies eaten
a dozen off brand oreos.
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Comments
Really fun rhythm mechanic - turning your score into fuel for more notes is a clever spin on the limitation. Great work!
cool game overall! kinda hard to click on balls and notes at the same time but still!
Nice concept ! I don't think it fits the theme, but using notes and a score to implement the limitation was nice idea ! Maybe using better quality sounds for the note and letting the player playing real music and not just a sample with a few notes would have been funnier, but it was a great concept !
I like it a good bit, admittedly I needed both hands on the keyboard so I really couldn't move to the mouse to click the "ugly balls" enough to have an actual flow to the song, I feel this would be really fun with two players, one controlling the mouse and the other clicking the balls :D
Would love maybe the score to be used for something, like currency or something to be used for it to fit the limitation more. Otherwise solid base for a nice project
The rhythm game is a nice idea, but I feel like it doesn't really fit the theme or the limitation. That said, if this is your first game jam, it's a great start! Keep going and keep making games.
Good job !