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Sera's Devotion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.750 | 4.750 |
| Use of Fetish | #1 | 4.750 | 4.750 |
| Overall | #2 | 4.562 | 4.562 |
| Presentation | #2 | 4.500 | 4.500 |
| Use of Theme | #6 | 4.250 | 4.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Absolutely incredible. I loved the gameplay so much, the story was really compelling and the graphics for the characters and cutscenes was simplistic yet super cute. There is a small bug when you finish looking in the mirror, the character image doesn't disappear.
- I didn't beat it, but I like it a lot.
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Comments
Additional judges' feedback for this entry:
Really enjoyed this game! While the gameplay is mostly just an RPGMaker dungeon crawl, the story and context make it a very enjoyable experience. The portrait and story art is fantastic! It add a lot of charm to the game having portraits for all the characters. I really appreciate that there is dialogue for each of the NPCs and in the mirror for each of the weight stages as it adds a lot "weight" to the weight gain in the game. The dungeon delving isn't groundbreaking but I enjoyed it well enough to where it didn't detract from the experience. There were some very minor bugs (mirror image stuck until you talk to someone) and I did initially miss the mechanism to open the second floor gate as it was on the first floor but nothing major. The believe the use of the theme was the goddess taking control of the main character which works. Overall I thought it was a really solid game and the story and presentation made it one of my favorites
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+ Great art alongside an easy to understand story that gives just enough lore to explain the reason for the game’s events happening. NPCs having unique dialogue alongside the ‘inspect self’ at the mirror having descriptions for each stage.
- Relatively simplistic battles that are rather unbalanced as Crush, which scales with SL, only does around 40 more damage than Smite which costs half the amount. Gold is far too plentiful as all items in the shop can be bought by level 2 of the dungeon.
It was fun! I enjoyed interacting with the other characters upon growing larger. Though I did find a bug? (unsure if it is one) where when you give all of your coins to the goddess it only lets you give enough to level up. Also the level design in the 4th level was a bit questionable with having to walk over the spikes to get to a lever you couldn't see until after traversing over the spikes. But I did have a good time and I really enjoyed the art and dialogue. Good stuff!
Thank you so much for playing and the feedback! The first thing you mentioned about the coins was intentional. The second thing about the 4th level was not. I didn't notice until recently but basically what happened was I forgot to add an even to the 4th level that makes the spikes disappear after a few seconds, but that will be fixed after the jam. Thank you again for your kind message, I'm glad you enjoyed!
Love the art, and the game play is really fun! However I ran into a game breaking bug during the second level, with the Lever and the Pillar, pulling it I assume is supposed to open the pillar and let you move forward, however that broke for me with no way to progress. Otherwise I really enjoy the concept.
Yes. That's interesting, I may have to look into that. I know others have made it past that point so I wasn't aware there was a bug present. I'll look into this soon, thanks for letting me know! ^^ And thank you for the compliments!
It’s fun, but when you collapse in the dungeon, the screen stays dark—mimicking the feeling of actually being inside. Also, the photo that appears when you look in the mirror doesn't go away.
Thank you for bringing these bugs to my attention! :3