Edit: Seems i forgot to mention payment details and engine. Unfortunately i do not have the means to pay wages, consider it a hobby project. What i can offer to make up for that is an equal creative voice in the project and a fair share of any profit that may be generated. The engine is godot, language C#.
Our group of 3 devs made this in a week for the Brackeys game jam, and the result — rushed systems, thin content, unfinished feel. But the concept is worth refining.
Rough scope:
A few hours of content, expansive dialogue, polished systems, and a mystery that keeps the player engaged through puzzles gradually increasing in difficulty and absurdity.
It's centered around the inexplicable revival of a dead language inside a hotel abandoned by everyone but the staff, who don't seem to acknowledge the lack of guests. As the player moves floor to floor, they meet strange characters and face existensial threats.
The jam version is playable here on itch.io right in the browser — it'll tell you more about the vibe than i can describe in words. https://pyreau.itch.io/tip-expected
What we're looking for:
If you try the game and have thoughts, or want to contribute, feel free to contact me. Areas we feel are lacking:
UI design - could use specialist work to blend in with the rest of the game.
VFX - we have strange concepts we'd like to portray immersively, e.g. the prototype's spotlight room, where we show the player's position without revealing his physical form, preserving the observer effect idea.
Music - we did well here, but our composer couldn't stay on post-jam; we'll need more tracks as we expand.
If interested we can continue discussion on discord, happy to hear from you!