Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I'm LatinaStrike a streamer. This is my feedback about your game. If you would like to watch my stream where I played your game, I will leave the link below.

VOD link: https://www.twitch.tv/videos/2877390209

I had a great time playing this game! I streamed about 2.5 hours, and it kept my attention the entire time. 

I loved the cozy atmosphere, colorful visuals, and relaxing gameplay. It was really fun watching my area come together as I progressed. I was getting very creative with the stuff I had. Lol. 

I eventually got a little stuck because I wasn’t sure how to find the furballs. Because of that, I wasn’t able to unlock some of the features I hoped to see, such as the fences and other decorations shown in the screenshots. These may simply unlock later, or I may have missed something during my playthrough. I will definitely continue to play the game to unlock more things. I can see my self spending hours playing the game.

A couple of suggestions:

• Add a way to delete a single row or line instead of clearing a larger area. Sometimes I wanted to delete a row and couldn’t. Could be user error from my part.

• Add a way to rotate tiles, if that isn’t already possible.

I also would have enjoyed more decorations and customization options, although I may not have progressed far enough to unlock everything.

Also is there a way to move things? Like if I wanted to move one of the huts, I would just delete it and place another one. But would be nice to have a drag and drop option. 

Overall, I really enjoyed the game and would definitely keep playing to discover more. Great job!

I apologize for any typos or awkward wording, as I’m using text-to-speech to type this feedback.

(2 edits)

Thank you Latinastrike. Had a lot of fun watching your stream (it was long so I can not thank you enough)!
Definitely looking into a lot of things in your feedback like the catch furballs minigame (everybody struggles so its something that I need to change dramatically) and that leads to blocking people of major content.

A smaller delete brush will be part of the build prior to demo (thats coming for sure).
One that its not in that you mentioned (and I agree) is the ability to move things/drag and drop (or at least buildings/props), I tried creating logic for it but I did not manage to make it work (like Undo)... its the tough job of being a solo dev... I will definitely give it another go since its such a great feature.

Ah for last I did not allow for tiles to be rotated for a simple reason which is overflow. If a tile rotates invades another tiles, flickering happens... could not make it work...
In the stream you mentioned that you liked deleting things! That meant a lot to me since I put a lot of effort in making deleting things fun (not just deleting)!

Thank you for playing the game, had a great time watching

(+1)

That’s nice to hear that some of those things will be implemented and that makes sense about the tiles. We were just having way too much fun with the tiles šŸ˜‚ making a pool and everything. Haha. 

Deleting stuff was fun lol, that was very creative. I understand being a solo developer isn’t easy. I hope I get to play some more soon and once the final version is out as well. It will be nice to see more things about the game.  Great job šŸ‘