Not yet. I can't reproduce the bug as for the time being. If a bug can't be fixed fast or easily, and does not seem to affect a lot of people I slate them for later.
Viewing post in Aftershift: the Post-TF game comments
Here's steps to see the bug.
1. get yellow medkit as a human
2. get transfurred by the goo wolf DIRECTLY by a wolf. No puddles as that will just make the medkit do its intended function. Also AVOID the intended soft lock. it ruins all chances of you seeing the bug. walk away from the wolf to disable its chase.
3. stay as the wolf for a little while. you will see you auto rub DESPITE Having the yellow medkit. Oh and yellow medkit does not end softlock as you intended. so look into that as well.
Uh. anyways hope this helps. from my experience at least this is how it happened.
Again, I can't reproduce this bug. I tried with both the elevator wolf and a regular wolf, after the TF I went away, grabbed yellow medkit, I waited out automatic rubs until I could use the yellow medkit, used it, automatic rubbing stopped and there was no way to trigger softlock manually other than by walking towards a wolf again. From the way you keep describing this, are you actually using, I mean consuming the yellow medkit?
... Get yellow medkit AS A HUMAN first. No transformations until you approach the wolf to be directly transformed. you literally got the first step misunderstood here. You don't transform early. You avoid it like in changed until you grab the medkit off the table. and then you get directly transformed from the wolf nearby. although. if you keep rubbing it after yellow medkit as a goo wolf. like you used to test it before. That still may need be patched for a later update or major one.
Oh and, Blue medkit use to see the bug is recommended if you are using the goo wolf to travel to where you need. Blue medkit use is encouraged if any transformations outside the bugged one you experience. which is the one I specified. does this specify it now?
The order of operation is irrelevant here since I know code, nonetheless I tried it again in your order and the bug still does not happen. I am sorry, if I can't reproduce the bug, I can't patch it. No one else has reported it as far as I remember. Everything else appears to work correctly as I am testing it. And I tested this in the engine, with and without cheats to get there, and the exported build.
Hopefully, once I get to reworking medkits, especially the yellow ones, and by the same token refactor code, the problem will stop appearing for you. I will not investigate this matter further until then.