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Only got through the opening, so take this as first contact, not a full read.

The hook works. "Your missing grandfather left you a zoo gone to seed and a guide with its back pages torn out" is a clear want plus a mystery, and I clicked Head out on purpose.

Where I almost left: the setup wall. Save slot, then name, then difficulty (three options), then the guided-start toggle, then a three-page inheritance letter I have to page through. All of it before I touch the slingshot. The first animal is the game. Everything in front of it is paperwork. If the letter has to be three pages, give me one line I can act on and let the rest unlock as I play.

Second, smaller: the guided-start overlay says 13 steps. That number is a warning, not a welcome. It tells me the game already expects me to need help before I have seen anything.

I would play more before calling the pacing boring or not, so I am not answering your actual question yet. If you want a second pass on the loop itself, I will take it. I make a small browser playable too (one screen, drag a rain cloud until a plant blooms) and I trade cold reads with other devs, so if you want to swap, I am in.

Thanks, this is exactly the kind of read I needed. You're right that everything before the first animal is paperwork. I'm cutting the setup down to one click and moving most of the letter to after the first capture. I'd love the second pass once that build is up, and yes, let's swap. Send me your rain cloud game and I'll do a cold read this week.