Hi everyone!
I'm a beginner indie developer in Korea, and this is my first game.
I'm looking for feedback on the prototype of my 2D action platformer roguelite, Honmoon.
The two things I'm focusing on most are combat and movement.
Jump, dash, and fight your way through the stages, and try creating your own combos using basic attacks and skills.


The link below is the link to my game.
https://dogma122.itch.io/hoonmoon-prototype
My current goal is to improve the core systems based on player feedback and eventually create a polished demo.
If you have some time, I'd really appreciate it if you could download and play the game.
Feedback I'd like to hear:
1. How far did you get?
Early game (Realm of Delusion 1–3)
Mid game (Realm of Delusion 4–6)
Late game (Realm of Delusion 7–9)
Completed all stages and defeated the boss
2. Approximately how long did you play?
3. What did you enjoy the most?
4. What felt the most frustrating, inconvenient, or difficult?
5. What did you think about SP management during combat?
6. Did you have any difficulty with the controls or movement? If so, which parts?
7. How did you feel about the difficulty for a roguelite?
Too easy
A little too easy
About right
A little too difficult
Too difficult
I'm still learning English, so I apologize if some parts of the game or this post sound a little unnatural.
If you need a game manual, there's a TXT file included in the game folder.
This is my first game, and I'd really appreciate any feedback that could help me make it more fun.