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Very nice entry! I had a very similar idea, but dropped it because I wasn't sure if I'd finish in time. It would be perfect if the game punished the player for standing still to fit the theme better.

Thanks for playing, Kandif! The game actually punishes the player when not fast enough - every time player reaches a coin a ghost will travel back to the previous coin. But the thing is the travel time is always the same, therefore if player takes their time, the ghost will become much faster and make the game more difficult for the player :)