Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Very cool game, good work for a short jam!

I feel like it takes a bit too long to ramp up the enemy count, and even once the enemy count is high you can just keep on chasing a single enemy to infinitely increase your score. There's a pretty easy fix - make the arena finite / way smaller, that way once there's more enemies you gotta squeeze through them.

Fun game with lots of potential for a short jam, great work! 

Thank you! I agree, I kept tweaking the ramp up and after the jam I'll probably make it more aggressive. I have a quick and easy plan to keep the player surrounded without cornering you in an arena, because you're right about chasing a single enemy away.

For me the fun part of playing is "dancing" with the enemies, and in the final hours it became my focus to make that more fluid and enjoyable. I'm glad you enjoy that and want to see more squeezing between enemies!

(+1)

Hi, I wanted to thank you again for your feedback and let you know that I updated the game. I took your advice and made it so that players can't run off with a single enemy but they aren't walled in either. I also made the ramp up earlier and more dramatic. It would've been great for the jam, but I might bring it back down if I add more features so the rounds aren't so short.