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How is your game related to the Theme and Special Object?
The tomato plant itself never truly dies. Ants can destroy its stem, but it always regrows. Even if the plant is stripped down completely, a new one will emerge. Tomatoes are the plant's weapon against the ants.
What tools and 3rd party assets did you use?
Unity, DoTween (Unity Plugin), Procreate, Adobe Audition, VS Code, GitHub Desktop, 3 free audio assets.
How did you use generative AI? (If you did)
Gen AI was used for some coding support.
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Comments
I had so much fun playing this! It was hard at the beginning, but throwing the tomato felt really good. Great job!
Very nice all round :)
Really cool especially for something completed in 2 days as well.
Very fun and satisfying game! I like the strategizing on the limited amount of tomatoes and how I can hit as much ants as I can with a single tomato. The visuals are pretty cool and the sounds are nice! Though I do wish there were a simple music accompanying the ambient noise! Overall, I had a bit of fun with this one! Great work!
Honestly loved the visuals and the way you control the plant and the tomatoes is so satisfying to look at i was just tugging it between waves for no reason. Amazing job!!!
Really good visuals for two days. Missing felt very punishing early game.
Cool game!Very creative idea!
Liked it a lot! the art is really beautiful
This is the first game I've ever done the art for, so this means a lot to me! Thank you so much!
Love how polished it is! The tomato implementation was awesome