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Flesh #32's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #80 | 3.118 | 3.889 |
| Originality | #99 | 3.029 | 3.778 |
| Audio | #106 | 2.316 | 2.889 |
| Fun | #110 | 2.405 | 3.000 |
| Overall | #119 | 2.393 | 2.984 |
| Graphics | #130 | 2.138 | 2.667 |
| Controls | #138 | 1.960 | 2.444 |
| Accessibility | #142 | 1.782 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
you are an experiment with a lifetime of 10 seconds, and after that you die
Discord Username(s)
virolvair
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Solid controls, and good level design especially considering the 10 second limit. I figured things out pretty quickly and was having fun zipping around, but was devastated that dying sent me back to the first stage 😭
Fun game! I started off playing very cautiously and methodically, but quickly realized that you have to desperately *fling* yourself at buttons and panels. It creates a great push-and-pull, since dying in later rooms erases a lot of progress. It might have been too punishing, but I feel like it added a lot. Not quite sure how to strike a better balance. Either way, loved it!
cool concept. I didn't like having to reset all the way back to the first room when I died. But good job overall :)
The controls were a bit difficult to wrestle and the camera was a bit difficult to control, but we loved the concept, cool game! :D
very cool idea, had some camera issues where it snapped to the floor, sensitivity options would really be appreciated too, over all a nice game