Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hm... My impression is Starlit is asking about a game whose interface is entirely text, and artistotel is talking about a game whose character-actions are basically responding to text. Though... come to think of it, I'm not sure how to tell between the two-- lots of visual novels can have stats + repeated loops, so it's not just a dialogue tree, and if you aren't displaying a map in your text interface, ...

Good to know, though, since I'm more likely to make a visual novel than a real RPG, even if it has an overhead map...