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How does your game meet GBJam's theme
You fight enemies that worship gold. Additionally, your health bar is your gold/currency in the game.
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Comments
Really cool concept, it felt like a proper tactical game. I love the mechanic of spending health to raise your stats, and the way you handled the attack/defense percentages. The parry on crits caught me by surprise, and that's actually how I got through the early fights. The HUD glitched out a few times and navigating it felt a bit clunky, but overall it was a solid experience. Nice work C:
Pretty good concept but i think that controls are bit clanky.
Really fun concept, I like the worship mechanic alot, it helps keep the game strategic when the battles are simpler. I really wish it had the GB resolution though, I don't think it would have been too hard to remap the UI into it since it's pretty clean and simple. It doesn't really read as gameboy as is, but still a cool little game awesome work