Amazing level design with a really creative and heartfelt interpretation of the theme its awesome you should be very proud of it
10SHI GAMES
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The cover art was perfect and then the splash screen was perfect and then the title screen was perfect and then the whole game was perfect I don't even know how you had the time do do all of this its so cool and polished the art and music are amazing really really well presented and appealing no idea how the rocks shape so well to digging, also the general world and the designs of the characters and buildings were really cohesive and interesting and creative, reminded me of power sockets. The main gameplay is really really well done too, there's so much extra stuff there that the main mechanic of digging never gets old its really great, I especially like how the dash works, everything is a perfect balance of being modern and intuitive while still evoking the feeling of playing a GB game. PERFECT PERFECT PERFECT PERFECT
This was so pretty and sweet, nice and different take on the theme. The colors and visuals were perfect for this kind of story, it was really moving when it would change especially at the end, and the clock visual was super striking each time. The story was really nicely presented, especially how your choice in viewing the memories affects it. Also super ambitious for only 10 days, really nice job!
I SO WISH THIS WAS FINISHED its sooooo beautiful looking and the story was actually pretty interesting. I had some problems navigating the map especially when you fall and get sent somewhere else but aside from that is was really promising and cool, I look forward to whatever you make next! also fellow train game with a witch!!
THIS IS SO COOL the theme interpretation is awesome, unlike pretty much every other submission and really charming. The movement and gameplay is really smooth and satisfying to go through and the art even though its simple everything made total sense to the eye. I just wish it was longer SO AWESOME SO COOL SO AWESOME SO COOL
Really fun concept, I like the worship mechanic alot, it helps keep the game strategic when the battles are simpler. I really wish it had the GB resolution though, I don't think it would have been too hard to remap the UI into it since it's pretty clean and simple. It doesn't really read as gameboy as is, but still a cool little game awesome work
This is so awesome, the inventory management really works the way you've done it it doesn't get stale at all. Hard mode is definitely the more fun between the two, the enemies make even little details like slowing down the more you carry super important to managing what you do, so cool. The art is also really cute and hyped me up for the game, especially the land ho screen transitions those were really fun. SO AWESOME
I'm not sure if I missing something since the cover has other stuff but I wasn't able to do anything past the first room, If that's just because its unfinished that's ok, otherwise maybe some kind of instruction or prompt would've helped. The art is cute and silly though, the miner guy especially is super charming and fun, awesome job for what little time you had!!!
