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The pixel art is phenomenal! I don't love the pace of the turn-based movement (I'm far too impatient), but it does feel very gameboy. I wasn't able to put down the crystal-thingy, so I'm not really sure how to avoid the enemies (and also they didn't seem to do anything to the puppy, so I just sorta walked through them haha), but I think once you get all the systems polished the mechanics here could generate some really fun puzzles (LOVE that "wait here a turn" is "bark"--so cute). Great take on the theme, and great work!