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A jam submission

Pickle and the Ancient Treasure of KamugaView game page

Submitted by Aerial02 — 12 hours, 9 minutes before the deadline
Rated by 7 people so far
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Pickle and the Ancient Treasure of Kamuga's itch.io page

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How does your game meet GBJam's theme
Pickle explores a strange tribal cave in search of an ancient treasure. However, the gold he carries is constantly lost from his sack whenever he takes damage—and, strangely enough, it can never be recovered.

Why is this happening? Is the gold even real? Could it be that the treasure never existed in the first place, and that the character is only imagining it?

The mysteries surrounding the Treasure of Kamuga grow deeper with every step into the cave.

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Comments

Submitted

The art and music were great! I really liked the general vibes. I will say the lack of a real objective did make me lose interest after a while and I stopped caring about the gold but all in all an enjoyable little game :)

Submitted

I like this one. The art and music were my favorite things. Love the player model. The music was perfect, and the sfx were strong.  I definitely got to the point where i just sacrificed the gold to get out of there, especially when finding the round face guys. Good job!

Submitted(+1)

That song is a banger! I really enjoyed the concept, like someone else said, I wasn't sure what the final goal was, or if there was an exit somewhere or not but solid across the board, very fun.

Submitted

Cool concept and I loved the layout of the traps and enemies. I thought it felt like I was in an ancient temple with booby traps and cursed things as I plundered for ancient treasures! Only thing I would note is I wasn't really sure what the objective was other than trying to get all the gold coins?

Submitted

Very original concept! The dungeon feels great, and the music is good. The aesthetics are really well done. I got lost on the map many times XD. I thought I would die when I reached 0 gold, but I was able to keep going. Cool :)

Developer

yeah maybe the game lacks a bit of danger. I've thought about making so that the character would die when reaching 0 gold, but at the end I've decided to keep it as it is. Anyway, thanks for the comment, this was actually my first time participating in a game jam ever, so I really appreciate the time you put into giving me this feedback!