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An innovative twist on Minesweeper.  This feels really fresh to me — honestly it’s the first time I’ve seen it done like this, though I’m sure someone has tried it before. The core idea is pretty interesting, but I’ve run into some weird bugs while playing. For example, it shows I’ve Lost, yet the game doesn’t actually end, and pressing any keys does nothing. Stuff like that happens. Overall I think it’s quite fun, It would work better if you switched up the art style and presentation in future updates. I think it deserves a more casual art style or something.

(+1)

Hey there! I appreciate your play and vote. I definitely have plans to retool it post-jam. I fixed a good number of bugs during development but I didn't manage to get them all, it seems. I'm curious if you remember the conditions under which you lost and the game did nothing. On the playtest I did before uploading losing seemed to work fine. I must have missed something. 

And yes, while I continue to develop it, I will definitely be on the hunt for a real pixel artist that can do a more casual art style. Your feedback makes so much sense to me!

Thanks again!

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I found what you mean. Interesting. Thanks for highlighting the bug!