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A jam submission

Gold RushView game page

Arrre you ready for some old gold fever!?
Submitted by ./dr4ghs, PikachuMazzinga (@PkMazzz), PipinoMortale, ZioCricco_369, brawligator — 54 minutes, 12 seconds before the deadline
Rated by 14 people so far
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Gold Rush's itch.io page

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How does your game meet GBJam's theme
Oh well, the team just love pirates. And what fits best of a rush for some good ol' pices o' eight?

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Comments

Submitted(+2)

Nice entry! Had me playing for a while without even noticing lol

Submitted(+2)

The game was simple and fun to play.  I liked that there was a cooldown on the cannon, so you had to choose when to use it.  Art and sounds were perfect game boy feel

Like others have said, the patterns did get a little repetitive and there was a bit too much down time between waves.

Loved the submission though! Gonna have my wife try it out

Submitted(+2)

The game is fun to play and the core mechanic is simple and easy to understand.

After a while the loop starts to feel a little repetitive, so a bit more variety between sections could help keep things fresh. I did like that each section ends with a boss fight, though, and that the bosses vary in their attack patterns and difficulty.

I also really liked the way progression is shown through the portraits of the defeated bosses filling with color in the main menu. It's a small detail, but it gives a nice sense of progress throughout the game.

Overall, a very good and enjoyable game!

Submitted(+1)

A very satisfying experience! I do find that the boat's movement makes dodging things a bit infuriating at times, but overall great job at making such a cohesive game in this amount of time! 

Submitted(+1)

Takes a while to start, but the overall gameplay's pretty good. I really like how you chose 4 radically different colors instead of going monochromatic like most other games.
How are you supposed to beat the french cat boss though. Kind of frustrating to die at 150 coins by one hit and then have to do it all over again.

Developer

Yup, we swapped cat and final boss difficulty tuning T.T But thanks for the feed back! Also health, boat steering speed and cannon cooldown are all improvable by spending gold on the shop.

(+1)

It was fun, I finishied it :) 

Submitted(+1)

nice little game with a cool soundtrack. the pacing is a bit slow at the beginning. the graphics are nice and I the way the objects appear gives it depth. well done.

Submitted(+2)

It's so much fun! The artistic elements (characters and music) give it a lot of personality. I love it!

Submitted(+2)

The game at its core is novel in nature, essentially subverting the SHMUP genre by asking you steer a boat with boatlike controls and fire at enemies with just a simple cannon. The pacing is a bit slow, but the core game ends up being surprisingly fun, because the game is balanced around this initial awkwardness; there's real genuine satisfaction when you learn the finesse of steering the boat and start downing enemies. The parallax(?) scrolling also helps to "sell" the immersion of sailing the sea.

Submitted(+3)

Really well polished, so much charm, absolutely loved it!

Submitted(+3)

So polished and fun! This is something that could be straight out of a Nintendo-Seal-of-Quality Game Boy game!

Submitted(+3)

bluuub. Great fun lil game!