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(+2)

I also applied the libraries you provided. I can't imagine a submission should be judged because of something that has nothing to do with the content of your game, so I'm rating it on its own merits.

Aside from anything you already mentioned about it, the gameplay works well mechanically! OpenGL from scratch is ambitious, so absolutely kudos to you for getting it to this state in such a short period of time. I do like the idea as it's a bit different than another submission I've seen in a similar vein, but it would be cool to see some variance in how that unearthing works.

You did a great job friend, and I hope your move went well!

(+1)

Abt the libraries, I hope so... I can't imagine it getting any places anyways but still lmao

Thanks for playing!! openGL IS quite ambitious but I also like having complete control over the database (or at least, a lot of control) so it was really fun for me (until I had to finish it quickly lmao). Not my first rodeo with opengl but this was also my first finished project

I did want to make the treasure sprite bigger to have like, 3 columns you gotta worry about instead of 1. Also some rebalancing and a score could improve the gameplay greatly. I might work on this game post-jam tbh, I love how it looks and I love the idea