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Godot Version
v4.7.2.stable.official
Theme Interpretation
There's a big bomb with a countdown. Every time a switch is flipped the bomb ticks closer to zero. The player can diffuse the bomb by activating all of the switches.
GWJ Participation Level
This is my first GWJ
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Quick and clean and well done.
Loved the game! Very well scoped, and it does a great job of teaching you the mechanics without any tutorial. Giving Portal vibes! My only regret was that there weren't more levels, but that's game jams!
The puzzle were very nice!
Very nice game design. While the art style and music is simplistic, I think they perfectly complement the game idea. Last stage took me a couple minutes, but I ended up figuring it out. Very cool entry!
Oh man that was great. Very short but sweet. I liked that it basically didn't introduce anything and you had to get it from context. Also the fact that you start the game diegetically.
really fun puzzle game!! great job
Once I realised what each button was doing this was a super fun puzzle game! Reminded me of the Mora Jai boxes from blue prince or that yoshi tile minigame on the ds. This type of thing really breaks my brain but managed to finish it nonetheless!
Once I realised what each button was doing this was a super fun puzzle game! Reminded me of the Mora Jai boxes from blue prince or that yoshi tile minigame on the ds. This type of thing really breaks my brain but managed to finish it nonetheless!
Cool concept for a puzzle game, nice job!
Like the simple graphics took me a bit to understand what i needed to do to diffuse the bomb, once i did though i found it quite a nice compelling little loop