Very fun and unique! I know you've already gotten feedback on movement speed so I won't touch on that. Especially because on my first play through I didn't really mind it and it fit the character because who would think a pirate with a peg leg would move very fast. My only issue was combat was sometimes unfair or uninteresting. It felt like I would just spam the attack button and then inevitability get hit from the enemies attack. Maybe adding a variety of combat attacks or a critical could improve this. Or possibly a "windup" animation from enemies and a dash move for the player would allow a more engaging combat system. Anyways like I said very fun, this was honestly a great entry!
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The Cursed Isle Of Colchis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Soundtrack/SFX | #364 | 2.510 | 3.286 |
| Secondary Theme Interpretation | #461 | 2.182 | 2.857 |
| Graphics | #522 | 2.182 | 2.857 |
| Overall | #531 | 2.073 | 2.714 |
| Gameboy Soul | #546 | 1.964 | 2.571 |
| Gameplay | #549 | 1.637 | 2.143 |
| Quirkiness | #550 | 1.964 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
A Rouge Pirate Lost in an Mysterious Island to find Old lost treasure. The main target of this game is to find the "OLD GOLD" treasure that the pirate wants and uncover the mystery of this Island.







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