Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Hey thanks for playing our game, the dirt sifting is based on how much distance the pile moves, the idea is that it speeds up as it gets smaller since there's more room for it to move. I appreciate the feedback and will consider reducing the thresholds for reducing the dirt in a later rendition.