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Great work! I was having some trouble playing on gamepad (maybe it was just my controller? 8bitdo m30), but once I switched to keyboard, I had a good time. Loved the music!!! It was nice to play an arcade-style game in between zelda-like games (I say as person who worked on a zelda-like game.)

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Thank you, I'm glad you had fun with it! I was hoping my controller binds were flexible enough but lesson learned, I'll have to figure out how to handle the SEGA layout. Looking forward to trying your Zelda-like!

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The issue might be on the hardware side. I think the gamepad maps the dpad to the analog stick instead of typical xbox dpad, so I reckon that's probably it. A and B buttons worked fine though!

Ah that makes sense. I have some code somewhere that snaps analog stick to 8 directions and -1 to 1 vectors, but I ran out of time to implement, even on my target controllers.