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Very cool little game. Telling the beginning of the story by having you pick up some gold and buying your pickaxe felt intuitive. I really liked the inventory system as well, it all felt very classic. The skeletons, to be honest, are terrifying, and I couldn't get a read on them. They respawn and jitter around and hit me a lot more than I'd like to admit. I ended up beating the boss and standing in place mashing the mine button. It would be nice if the rocks were a one-hit ranged kill instead of dealing the same amount of damage as a pickaxe and being consumable. It could also use a better visual cue for when something is in pickaxe range and if you're mining up or down. Good work!