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How does your game meet GBJam's theme
THEMES:
GameBoy:
- 160x144 resolution, 4 colours only
- Authentic GameBoy controls
- Dark, minimal, text-driven pixel art
OLD GOLD:
- Ancient relics and forgotten science
- A prince locked away for centuries
- A cross-shaped heart passed down through generations
- The price of salvation is never free
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Comments
Very cute! I like your colors. It is rare to get this much lore in a game jam; very nice! The music was cool, too. I think the objective of collecting the artifacts is cool, but I was confused about how to do so. I think I have to kill all the enemies, but that was hard bc they could hit me before I could reach them. Resetting everything after dying was rough D,:
I never know much constructive feedback to give, bc I dont want to seem mean, and I'm no pro, either, but lmk if you'd like some criticism! I'm more of an artist, but I have played and tested many games!
That opening cutscene actually got me really invested in the story! I think your music was beautiful too! Let me know if you want any constructive criticism too!
I'm glad you liked my game! To be honest, I'm surprised that someone liked the intro and the music, since they were made in a hurry. I'd be happy to hear your thoughts on my game, what you think is good and what could be improved.
Well, I think being able to recharge the stamina while moving would be nice and some sort of marker on where to head next. I found myself getting lost.
Thank you for your suggestions.
Due to time constraints and circumstances, I didn't have time to add more content to the game. Because of that, I didn't manage to add consumables like stamina and HP restoratives, or something like a mini-map with markers. But since you wrote about it, it means these are genuinely useful things worth adding.
Thanks for the feedback!