This has to be the coolest twist on a Tetris-style game I've seen. Rather than falling blocks, it is deceptively simple: just place the blocks.
But then come the challenges, and I had an absolute ball trying different effects, seeing how they interact, and trying to figure out combos that would work well together. It took me a bit to realize that buying blocks basically added to my "deck" like a deck builder.
I wasn't quite sure what caused a building to fail a contract, so some instruction on that would be helpful, since the contracts themselves didn't seem to have any visible requirements on the screen.
I'm curious to see how the game plays out at length: are there multiple levels/areas that bring new unique elements? New sizes/styles of blocks? And am I correct in thinking that if you fail a contract, it resets you to the start versus just repeating that level? Depending on how the overall levels are set up, that could be brutally punishing unless you keep your new blocks.
The only real bug/issue I noticed was that the priority card is misspelled.
VOD link: https://www.twitch.tv/videos/2880630045?t=03h21m26s
P.S. I see the game tagged as a Mystery/Adventure, but that doesn't seem correct at all for the style of game.