Gorgeous art.
I found it odd that the collectables were huge, like there was a missmatch with player size.
I died like 4 times before I stopped playing. Only on the last time playing I realized that you had to spend upgrade points, imo it would be better to make them auto assign since you are not making a choice when you spend them. Besides I would also add checkpoints so death doesn't feel so punishing.
I didn't understand how to make the baby swim pass the monsters.
It's cool that we ended up with similar concepts in our games.
Viewing post in Homeward Depths jam comments
Thanks so much for giving it a try! I get where you're coming from with the collectables - there are a lot of things I (Phia) would personally change if we had had an extra day or two. One of those things, unfortunately, would be a more clear tutorial since you kinda have to read the directions to know that you even CAN click to move the baby around. Looking forward to checking out your game later!