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dotoclock

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A member registered 60 days ago · View creator page →

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Super cool game! Loved the aesthetic and managing the panels felt fun yet stressful and difficult. I would like to point out a bug if you ever feel like fixing it: when you click off the first screen while the battery panel is unscrewed and loose, if you go back to the first menu it's gone entirely. Was at like 10% doom at round ~20ish and the only thing I couldn't do was replace the batteries and I had to just watch the doom bar go up super slow T.T

Yeah, I do wish had had time for on-screen tutorials for more clarity. To protect baby you needed to put yourself between it and the monster fish. Regardless, thanks so much for playing and for the feedback!

Holy.... I was not ready for the emotional gut-punch that was Spinez's dialogue about the song being perfect and Trey's anxiety about the end of the world. Loved the music, and kind of obsessed with the visuals, especially the 2d ones. Read lower in the comments that you plan to add an ending sequence post jam. I would honestly love to see it. Also, I did walk through the mountain at one point, not sure if I would've fallen off if I had kept going.

Really cute lil guy, and overall a really cohesive experience, too. I liked the weather effects! I did get stuck on a wall at one point (I was too close to the bin, oops). The one thing I would recommend is have the weather effect be less forgiving when you're caught in it.

Really cute lil guy, and overall a really cohesive experience, too. I liked the weather effects! I did get stuck on a wall at one point (I was too close to the bin, oops). The one thing I would recommend is have the weather effect be less forgiving when you're caught in it.

Fun aesthetic and I liked the concept of having to turn your light off to be safe from the creature; that made it scarier. I would say I wasn't a huge fan of the controls, though; I think it would have been much nicer if the light followed your mouse since you needed a mouse for the scroll wheel anyway, and then you could move using wasd

Hoooo boy yup that got the anxiety going. I think it was really effective in what it was trying to do! I wish going back and forth through the maze was more incentivized rather than just scrolling one way, like if there were walls in the mazes or something, but I enjoyed it :)

So glad you enjoyed it, thanks for playing! And yup, you won :3

The sound effects did so much for me. Like, genuinely kinda freaky at the end. An overall great experience in general, but maybe like a meter, a screen effect, or a window out the back to show easier how close the creature/impending doom is would really help the suspense and also lesson the abrupt nature of the death.

This one was awesome! Satisfying puzzles, spooky ambiance, and consistently functional controls. Hate claw machines, but kind of love that you mixed one with a puzzle game.

"There’s no saving the planet.

There are, however, packages that still need delivering."

This feels like an amazon add lmao. Great job! The unique controls were fun.

I enjoyed the parts I was able to see! We tried implementing the written instructions to advance the nights and couldn't get it working :(

The concept seems really fun. It's a shame about the bugs, but great job nonetheless!

Had a great time watching and laughing at one of my teammates playing this. The chaotic gameplay filled me with energy and life. I think the biggest problems for us was the controls, specifically the super high sensitivity and the scroll wheel dodge. Good job! 

Ngl, I was horrified when they died. Distraught. My little meeps. (Fun game! Good job)

I was immediately drawn in by what was going on in the world, so many questions! My only complaint was there wasn't enough of it :)

Everything comes together so well! A very charming game, super impressive. My only critique would be that the slow swim speed becomes really frustrating with the backtracking you have to do, but the visuals, audio, and gameplay are really nice!

Thanks so much for giving it a try! I get where you're coming from with the collectables - there are a lot of things I (Phia) would personally change if we had had an extra day or two. One of those things, unfortunately, would be a more clear tutorial since you kinda have to read the directions to know that you even CAN click to move the baby around. Looking forward to checking out your game later!

Thanks so much, Tim! Glad you enjoyed it! Can't wait to get a chance to check out your game too :)

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Oh my god AWESOME catch thank you so much.  Yeah the ending screen is just black (we ran out of time for a proper ending screen haha). Anyways thanks for playing glad you enjoyed it! I’ll be sure to check your game out when I get the chance :D

Thanks so much, and I can’t wait to play your game when I get the chance! Question about the deaths: was the enemy fish getting to baby offscreen? That can cause deaths. Or did you notice anything about where/when it happened?

Got 407... Is lower better? Love the art!