Very polished and cute! Also the music got me jamming ahah!
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Four Golden Paws's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Soundtrack/SFX | #18 | 4.250 | 4.250 |
| Overall | #88 | 3.729 | 3.729 |
| Gameplay | #92 | 3.708 | 3.708 |
| Graphics | #104 | 4.083 | 4.083 |
| Secondary Theme Interpretation | #168 | 3.333 | 3.333 |
| Quirkiness | #183 | 3.458 | 3.458 |
| Gameboy Soul | #229 | 3.542 | 3.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Perhaps those ancient golden relics were best left burried?
Comments
Cute game the end really caught me off guard! The camera/movement felt a bit jittery and it would have been nice to have a more detailed map but I enjoyed it! The sfx and the music fit really well. I loved especially finding the first paw after digging and knowing exactly what to do with it!
Excellent game!Extremely polished, really fun. Great ending, great art, great everything. Only reason I didn't give you 5/5 on gameboy soul is it was too polished!
Very charming and well made pixel graphics here, from the tileset and the icons to the little animal npcs, you did a splendid job! The music was also quite relaxing to zone out to while gathering and or just randomly destroying blocks for no reason, even the sfx was well chosen. Gameplay is quite fun and relaxing although I found myself getting lost at times. Although I noticed that I could phase through blocks from the start so that got me even more lost than I should have, as well as the camera following the character feeling really jittery which made it slightly dizzying. Besides that, overall a well made and wonderful entry! Thank you for making this!
Spoilers:
I also liked that abrupt sequence at the end just being a god vessel while chill beats played in the background. Peak NGL
Fun game! I managed to get to the end.. eventually. In the middle I spent a long time searching for one last gem/ore, before just doing a grid-wise complete search of the map, which wasn't as much fun. It would have been nice if there were a few extra gems around so you didn't have to find every single one before advancing. Definitely got easier once I had the tools to simply walk in a straight line across the map, but that also was less fun than the earlier exploring. Graphics were nice, even if the character was a bit twitchy when moving. The world an animations were great. Audio also really nice!
I really enjoyed it! The vibes are perfect. My only complaint is the game's economy is a tad odd. You can be halfway through the industrial revolution with regards to the basic materials before you have enough crystals to really progress the game at all. But that is nitpicking at the end of the day, this is a fantastic game jam entry.
Man, I really enjoying playing this one. I literally broke every block in the just for funzies...
The pixel art, music and sfx are super neat, really well made.
If I have a critique is that the first 5 crystal are a little hard to find, but it's ok so.
Cool game, congrats!!!
Such a chill game, and smashing through stuff with those crunchy sfx is so satisfying
this was really fun, very good game feel on the mining. The graphics are very polished. The movement is a bit shaky sometimes, which makes the camera shake as well. But other then that I enjoyed digging up those hidden collectables! (ps. fun way of finding fellow dutch indies!)
I had a lot of fun exploring, but for some reason in the browser version it wouldn't actually capture my inputs, so I'd press buttons and it would also wiggle my entire browser tab. I finally reach the digging stuff up point and the keyboard commands ended up just.... Backing out of the entire screen u.u
That said! I did have a lot of fun! The music was great, and all the interactions felt tight and crisp.
I really struggled to find enough gems to unlock the next tool. Im not sure if im stupid or missing something? The tile based targetting/movement system is neat, however I managed to clip through walls a few times. I like the visuals and chill gameplay and music. I think maybe there should be extra gems so you can miss a few and still be fine.
I absolutely flattened that landscape! Destroyer of ecosystems, leveller of walls. Satisfying harvesting crunch to those SFX. The ending was great.
I loved the style and idea. well done. I found it very hard to find enough diamonds to unlock the next tool. I got the pickaxes and then I searched the entire map multiple times…and finally gave up, being 1 diamond short for the next tool. either mark the diamonds on the map, or add a compass or add more diamonds….
anyways, well done!
Cute little game, enjoyed playing.
But contains more than four colors due to some antialiasing or so.






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