This is probably the most polished game I've played in the jam so far.
The visuals are really well done, and the music fits the game perfectly while still having a nice amount of variety.
The hook mechanic is great, and the feedback when you use it to anchor yourself to the environment feels incredibly satisfying. The different surfaces and ways you can use the hook feel varied but still intuitive, and the level design is really well thought out too. I especially appreciated how it avoids making you repeat long sections every time you fail.
I also loved the idea of leaving your previous bodies behind after you die.
It took me a little while to realise I could also hook onto the brambles, but other than that everything felt very readable.
Really impressive work!