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Hey! I wanted to reply because your combination of 3D modeling, rigging and animation lines up with quite a few things we’re eventually going to need.

I’m working on a social sandbox game called Gilded Horizons in Unity. We’re still pretty early, but as development moves forward we’re going to need environment assets, props, animation work and eventually more avatar-related work as well.

I did see that you’re mainly looking for paid/revenue-share projects, so I want to be transparent about where we are before going any further. We’re currently pre-funding and I can’t offer a normal paid position right now.

I’m still reaching out because your work is very close to the type of work we’ll need, and I’d rather actually meet people now instead of waiting until we need something immediately and scrambling to find somebody.

If you’re interested in seeing what we’re building, I’d be happy to send you some of the project material. And if the current funding situation means it isn’t a fit right now, I completely understand that too.