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(+1)

I like the automatic attack thingy, I think it’s a neat way to offload some thinking so I can focus more on the dodging.

The pacing it too slow for me though. I’d have liked to get more enemies faster, so maybe after 20 seconds I’d have 8 or so enemies attacking me. But then I’d also need an attack that could deal with more enemies at once.

Overall, a good start. Keep making stuff!

(+1)

Hi, this is a belated thank you for your feedback! I took your advice and made the ramp up occur sooner and more dramatically. It would've been great for the jam, but I might bring it back down if I add more features so the rounds aren't so short. Still just the one attack, though! I may add an alternative or upgrades, but I want to focus on player movement.