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(+1)

Extremely cool visuals, very nice sound design. Sometime it wasnt clear to me when I could move and attack or just move. Also sometimes the extra options were not available to be used and I couldnt figure out why. The simplicity of the controls and combat make it very enjoyable, but having less randomness in the enemys pathfinding would be nice.

Overall peak submission to the jam! Keep up the good work

Thank you for playing! Yes, I tried to make the enemies flee when below 5 of hp but this can be very boring in the beginning of the game, the extra options I think you're refering to the modules, they have a cooldown to use and in this build the cooldown is persistent between battles, I will change that in an update so it's not persistent, anyway thanks for your feedback!!

Actually I could see the countdown, that made sense. But sometimes the modules were just not visible at all for a few turns until I defeated the next enemy - that did not seem to be intentional.