Play bolt to the gold
Bolt to the Gold's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #435 | 2.324 | 3.600 |
| Soundtrack/SFX | #492 | 1.807 | 2.800 |
| Gameplay | #538 | 1.678 | 2.600 |
| Gameboy Soul | #561 | 1.807 | 2.800 |
| Overall | #566 | 1.764 | 2.733 |
| Graphics | #582 | 1.549 | 2.400 |
| Quirkiness | #590 | 1.420 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Bolt to the Gold interprets the secondary theme “Old Gold” literally.
Set during the 1848 American Gold Rush, the game follows a miner exploring ancient cave ruins in search of the long-lost Old Gold. Throughout the run, the player must fight enemies, overcome dangerous rooms and traps, and collect enough gold to reach the final chamber.
At the end of the journey, the player finally discovers the Old Gold hidden deep within the ruins, completing the treasure hunt that drives the entire game.
The secondary theme is therefore not only part of the game's setting, but also its main objective: explore the ancient ruins, collect gold, and uncover the long-sought Old Gold.
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Comments
Hey! I really enjoyed the game's concept, but I think the gameplay needs some review. I found it really hard to get through the rooms, and I also got crushed by the walls a few times. But it's noticeable how much work you put into it! I really enjoyed the concept, and I think with a bit more polish to the gameplay, it could be really fun to play
Thank you so much for playing our game and for the feedback!
We’re really glad you enjoyed the idea and could see the effort we put into it. We agree that the gameplay and collision still need some refinement, and we plan to work on that after the jam, including balancing the difficulty to make the game more accessible while keeping it fun.
Thanks again for playing and for recognizing the potential of the game!
Casimiro — Programmer, Monkeys Dynamite
I really enjoy the concept for this game, but it is a little rough around the edges. I can't say I was able to complete the game, but I did try a good handful of times. I do enjoy the level design, there's definitely a lot of thought that was put into how to get the player to engage with enemies in closer ranges, or force them to keep moving to avoid getting hurt. I also really enjoy the time you put into idle animations, it's very cute. Some notes to consider:
```
___________________________________________
############################################################################################ ERROR in action number 1 of Step Event0 for object obj_enemy_parent: Unable to find instance for object index 21 at gml_Script_scr_enemy_attack_type_2 ############################################################################################ gml_Script_scr_enemy_attack_type_2 (line -1) gml_Object_obj_enemy_parent_Step_0 gml_Object_obj_enemy_type_2_Step_0 (line -1)
```
Great work on this!
Thanks a lot for playing our game and for the detailed review!
We were aware of some of these issues, but others were new to us, especially the crash involving the bats. We didn’t have as much time to test the game as thoroughly as we would have liked during the jam.
The chest interaction was intentional — it was designed to only open from the south side. The enemy hitboxes, however, definitely need some work.
We also plan to rebalance the game so that finishing a run is more accessible without taking away the challenge and fun.
We’re really glad you enjoyed the level design and the idle animations, and we really appreciate all the feedback!
Casimiro — Programmer, Monkeys Dynamite
Greetings Monkeys Dynamite, i have played your game and recorded the video of speedrunning this game and let's just say it was great, but i found an error about some GML_code here is the copy:
___________________________________________
############################################################################################
ERROR in action number 1
of Step Eventobj_enemy_type_4 for object obj_projectile:
Unable to find instance for object index 21
at gml_Object_obj_projectile_Collision_obj_enemy_parent
############################################################################################
gml_Object_obj_projectile_Collision_obj_enemy_parent (line -1)
Hi KimiGaming64, thank you very much for playing our game!
Could you please send us the video of your gameplay at monkeysdynamite@gmail.com? We would love to see your speedrun.
We hope you enjoyed the game, and we’re always open to hearing your feedback and suggestions.
Best regards, Casimiro — Programmer, Monkeys Dynamite