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A jam submission

Dino PlagueView game page

Try to eradicate the plague ! Become the Doctosaure !
Submitted by ShanaDW — 3 hours, 43 minutes before the deadline
Rated by 10 people so far
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Dino Plague's itch.io page

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How does your game fit the main theme "Dinosaurs"? Please, explain.
The player takes on the role of a dinosaur who must heal others.

How does your game fit the additional theme "Anachronism"? Please, explain.
The game is set in a world where dinosaurs have survived and are currently living in the Middle Ages during the plague. The player takes on the role of a plague doctor who must gather mushrooms to make potions and deliver them to the other dinosaurs.

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Comments

Submitted(+1)

The dino design is awesome, and the style is excellent. I think, for a jam entry, there are too many variables to understand though. Nice work overall.

Submitted(+1)

This is so cool! The 3D art is really nice! And the music creates a fitting atmosphere. Potion making is a bit confusing at first, but the tutorial book explains it well. The speed that the contamination meter goes up feels really fast and makes getting much done pretty difficult. Also, while playing, I found myself wishing I had some way to view what ingredients I had (other than just seeing what you have while actively making a potion). It would also have been nice if there was some sort of audio or visual effect when you successfully pick up a mushroom. Without one, it was hard to tell if I was getting anything. But overall, really impressive work!

Submitted (1 edit) (+1)

Super cool idea. You got a strong theme and I absolutely love the “PS1 era x Owl’s house” aesthetics and atmosphere. The music is great too (keyboard <3). I gave it full marks except in the ‘fun’ category, for two reasons. First, the game was rather difficult. Self-infection is progressing really fast and I guessed it is timed relative to your own travel time, but you know the levels by heart at this point. For us, orientation is hard, and while the lack of objective markers / map / compass is fine, you absolutely cannot get lost or you’ll die. Besides, village infection speed means you cannot waste a single expedition as well. I’d make the timers progress much slower, so the player can enjoy their stroll and explore a little more. Second, the potion mixing is hard for non-qwerty keyboards (for instance in my azerty keyboard the A key is at the Q, but even then neither A nor Q was working). I could play with the direction arrows, but it was rather uncomfortable. I have one last, unrelated comment: Parasaurolophus eyes are on the side, so with this mask, I guess they don’t see anything? :D That’s it for the critics. Again, the game is gorgeous, I am absolutely found of the theme, and so far this is my favorite :)

Submitted(+1)

Game is so cute! I love it! Unfortunately I kept getting a unity crash when I would go outside to pick mushrooms :'(

Submitted(+1)

The dino plague doctor is a treasure and needs to be protected. Graphics really good, love the art style, very impressive making a 3d game. Gameplay was really confusing though.