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I really liked how faithful the visuals and movement feel to an actual Game Boy game. The slightly Pokémon-like art style worked really well for me too.

The incremental mining loop is simple, but it fits the game nicely and makes upgrading your tools and digging faster satisfying.

Thanks, there’s a non-zero chance I’ll try and make it in GBStudio or with GBDK at some point (even i it goes unfinished like so many other side projects :D), so yeah was keen to keep to an authentic look and feel as much as possible.

Thanks for playing and commenting.