hey there,atom rain bullets after bullets doesnt work on uzdoom
UZDoom version 5.0.1
Build: Win32 dated 2026-09-05T12:05:31-04:00
OS: Windows 11 (or higher) (NT 10.0) Build 26200
M_LoadDefaults: Load system defaults.
Can't find 'C:/Users/tes/Desktop/G/Doom/doom wads/extras.wad'
W_Init: Init WADfiles.
adding C:/Users/tes/Desktop/G/Doom/Windows-UZDoom-Release-x86_64/uzdoom.pk3, 734 lumps
adding C:/Users/tes/Desktop/G/Doom/Windows-UZDoom-Release-x86_64/game_support.pk3, 3310 lumps
adding C:/Users/tes/Desktop/G/Doom/doom wads/doom2.wad, 2928 lumps
adding C:/Users/tes/Desktop/G/Doom/Windows-UZDoom-Release-x86_64/game_widescreen_gfx.pk3, 214 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/UniversalWeaponTilter_v1_0.pk3, 9 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/damnums_1.0.1.pk3, 166 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/bullet-time-x.pk3, 39 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/Gearbox-v0.8.0.pk3, 87 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/Indestructable-0.3.1.pk3, 17 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/jp_multijump.wad, 8 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/precise-crosshair-v1.4.1.pk3, 29 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/mod-menu-v1.3.1.pk3, 10 lumps
adding C:/Users/tes/Desktop/G/Doom/music packs/DOOM 2 Vanilla Enhanced Music.wad, 35 lumps
adding C:/Users/tes/Desktop/G/Doom/music packs/DOOM Vanilla Enhanced Music V2.wad, 31 lumps
adding C:/Users/tes/Desktop/G/Doom/monster packs/Pandemonia-v2.6.7.1-MonstersOnly.pk3, 20795 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/dD-Nashgore-No-MW.pk3, 170 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/buildmovev2.pk3, 4 lumps
adding C:/Users/tes/Desktop/G/Doom/essential minimods/property-damage-main.zip, 1052 lumps
adding C:/Users/tes/Desktop/G/Doom/gameplay,weapons or tcs/MACE-ARBAB_1.2 - Copia.pk3, 697 lumps
adding C:/Users/tes/Desktop/G/Doom/gameplay,weapons or tcs/MACE-ARBAB_1.2 - Copia.pk3:title.wad, 25 lumps
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device IOpenAL Soft on Alto-falantes (High Definition Audio Device)
EFX enabled
I_Init: Setting up machine state.
CPU speed: 3592 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
Family 6, Model 60, Stepping 3
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 F16C FMA3 BMI1 BMI2 HyperThreading
Selecting Vulkan backend...
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Execution could not continue.
Script error, "MACE-ARBAB_1.2 - Copia.pk3:zmapinfo" line 41:
Invalid skill filter name 'Medium' in skill definition for 'Okay'
so i opened it on slade and changed it from "Okay" to "normal"
and now it works!so i recomend you do the same and update the file.