I enjoyed the parts I was able to see! We tried implementing the written instructions to advance the nights and couldn't get it working :(
The concept seems really fun. It's a shame about the bugs, but great job nonetheless!
| Criteria | Rank | Score* | Raw Score |
| Graphics | #81 | 3.127 | 3.700 |
| Originality | #123 | 2.620 | 3.100 |
| Accessibility | #128 | 1.944 | 2.300 |
| Fun | #142 | 1.775 | 2.100 |
| Controls | #143 | 1.859 | 2.200 |
| Overall | #145 | 2.004 | 2.371 |
| Theme | #147 | 1.690 | 2.000 |
| Audio | #154 | 1.014 | 1.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
Our interpretation of imment doom was to make a short visual novel style game where the mc and two other people are trapped in a lighthouse doomed to a terrible storm and other slightly more paranormal threats.
Wildcards Used
Tag Along - The player character has a companion
GWJ Participation Level
1
Team Size
3
Generative AI Disclosure
I enjoyed the parts I was able to see! We tried implementing the written instructions to advance the nights and couldn't get it working :(
The concept seems really fun. It's a shame about the bugs, but great job nonetheless!
Okay as I asked and promised I played the game, interesting, had fun playing it, was easy. I love the art style a lot and general design but I feel like it's too ambitious for 9 days, I am so sad y'all had a bug for first few days
Congrats on first GWJ participation
Hi ! As others have already said, your art is really cool ! It's sad you couldn't finish your game but I liked discovering the plot and areas in the lighthouse. The way you used colors only for important items & characters is clever and works well. The dialogues work well (even if you couldn't add the speaker's avatar everywhere but eh, we all have to learn ^^), overall I think keep learning and doing things, you have good potential !
Reply to my comment when bug is fixed to remind me to play, so sorry it happened
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