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(1 edit) (+1)

Actually...this is how the gameplay environment looks on my system (ss below). Black and white style which I actually found cool.
But I see now from your screenshots that it has colors. I tried with High and Medium graphics and post processing on and off but it still looks black and white. I downloaded the windows pc version today.

About the card, I don't think it was Siphoning. In the tooltip, it said "Unblockable .... something something something" [sorry for my crappy memory]. I'll try some more runs and take a ss of any cards whose details I find confusing. 
Just a suggestion, ofc text info is important but sometimes it also helps if you add the exact icons like for damage, heal, etc. that you also use in the gameplay along with the text. However, that totally depends on the visual design and whether it works well with the system or not.

Also, regarding the sfx and showing intents on the enemy hover, it sounds cool but I guess the intent is already seen (a bit hard to understand though, like what is the septagram star thingy??) and if there is no multiple hero characters the enemy can choose from and attack, showing it over them throughout is fine, instead of hiding them and only showing on hover. Sfx and highlight on hover would be nice but I'd suggest a subtle one.
Hope this helps. Thanks.


Oh no! that is most certainly not what it is supposed to look like! Ha ha it looks like luckily my outline post processing made it at least visible. Would you be willing to share your system specs with me? I suspect this is a graphics card issue, but I will need to declare a minimum spec on steam so I would like a reference point to know in case this is an issue for others. 

Hmmm, then not sure. If you hit escape during the game you can click the collection button to see all the cards. Let me know if you find it in there. Yes, I definitely need to look into icons, I have heard using color only is bad practice due to accessibility. The only reason I haven't yet are technical knowledge. I need to look into how text boxes work and see what my options are for getting an icon symbol in there. I will add this to my list though, because I feel its helps legibility a ton.

Yeah I will try out a subtle sound and see how I like it. Sorry you got the whiteout version of my game XD 

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Here is my system specs :