Hi, Thank you for the feedback!
The games are slowly meant to feel like memories rather than games. I.e. the prize counter at the end of the 2nd game and the third game being another perspective of the arcade. I am seeing that the story needed to be communicated better since I fell into the trap of overlaying my own head cannon.
There is a volume slider for the both the music and sfx or overall in the settings! I never owned my own GameBoy though so I am taking a lot of notes from the other entries for the Jam, thanks!!
Yes, the start button is meant to fast track to start in the main menu but that seems to either be bad design or should have been communicated.
Again Thank you for the time to play, stream and give feedback. I really appreciate it and will take notes for the future!