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(+1)

Neat game! I played this on stream today (recording here) and I also ended up breaking it with one of the upgrades like another commenter did.

The resolution is also more than 160x144 like someone else pointed out, but besides that, I think it’s a cool concept for a game!

(+1)

I did many things wrong, and I probably should have researched more, but it was my first time making a GameBoy style game, so I didn’t really know any better.

For the bug, I tried to playtest it, and because of this exact problem, I had a system to limit the number of coins and remove new ones if there were too many, but it didn’t work. I also added TNT and coin eaters to try to balance it, but that didn’t really work either.

I also had a power-up system where all the power-ups were coin-based, like an atom bomb that would explode all the coins and things like that, but I couldn’t make the art for them in time, so I removed it.

Thanks for playing it! It was really cool to see someone streaming and playing my game, and I hope you at least enjoyed it a little bit!