Hey everyone! ๐
For quite a while I've been working on Pixel-Deck, a free community platform for pixel art, game assets and small browser games.
Recently I added something I've wanted to build for a long time:
๐ฅ๏ธ PixelScript Studio
The idea is pretty simple:
Draw your game. Code it. Make sounds. Press play.
PixelScript Studio is a browser-based tool focused on making small retro pixel games without needing a huge engine or complicated project setup.
You can create your sprites directly inside the editor, write simple PixelScript code, make retro sounds/music and immediately test your game.
The whole thing is designed around that old-school feeling of sitting in front of a tiny computer and just experimenting. ๐พ
๐ฎ What you can currently do
- Draw pixel sprites directly in the Studio
- Write simple game logic with PixelScript
- Create retro sounds
- Build enemies, movement, collisions, effects and UI
- Save/open projects
- Export games
- Share games directly on Pixel-Deck
- Have your game appear as an actual arcade cabinet inside the Pixel-Deck 3D Arcade
โก I also made a full game with it
To see how far I could push the system, I created ION WAKE, a fast retro space shooter with enemy waves, lock-on attacks, bosses, particles, scoring and more.
The entire game was built using PixelScript Studio.
That project basically became my stress test for the engine. ๐
๐ Try it
PixelScript Studio:
https://pixel-deck.com/studio
Pixel-Deck:
https://pixel-deck.com
Everything is free.
I'm still actively working on PixelScript and I'd genuinely love to hear feedback from other game developers.
Especially:
What would PixelScript need for YOU to actually build a small game with it?
Commands? Better sprite tools? More audio features? Examples? Tutorials? Something completely different?
I'd love to keep improving it. ๐พโค๏ธ
Thanks for checking it out!