Oh crap 😠The problem is, this was my first Game Boy game jam. I didn’t really know what I should do, and I changed the game three times until I ended up with this, so balancing is basically nonexistent 😂
I tried to playtest it, and because of this exact problem, I had a system to limit the number of coins and remove new ones if there were too many, but it didn’t work.
But it’s really cool to see you play it on stream, thanks!
Fun fact: the project name is NiB Rostery, and I originally wanted it to be a bar/restaurant simulation with dungeon mechanics. This game came from that idea XD