Hello there!
Just finished the version 0.4 (or at least I think, as I killed the goblin king, yet no new dungeons appeared despite the cinematic).
Here are some feedbacks on the game :
- Big issues with the balance of the different char.
- Vampire, AoE heal + bleed + damage. Can almost clear a room on her own with one spell.
- Trickster, AoE heal+clear lust, so lust never gets an issue again + solo heal/damage boost. Give her some speed, damage boost on vampire, vampire clear the room, gg wp.
- On the other side, the rogue is like... struggling to deal damage beside her basic spell.
- mage passive is unclear. it says "when it hits", but it's not regarding when an ability hits. maybe saying "there's 30% chance to have +25damage boost on next attack" if that's how it truly works.
- Most of the char only have 1 good spell, thus upgrades should probably be more expensive (450 for lvl 3 is somewhat cheap).
- Not enough way to change position. The MC (which is pretty useless beside stun-bot) can move forward... not backward, unless loosing a turn.
- I dont know if its intended or not, but clearing a mob leave its remaining on the ground, which makes it confusing when the other mobs shall advance.
- We need a gallery or something to review the scene! As the scene change with the relationship level (which is good), but you can miss scene if you go to the dungeon multiple times with the same party (thus going straight for the main event without knowing the context before)
- Not sure to know what the "level recommended" is when choosing a dungeon, always displaying 1.
- Not sure how to get the scene within the mansion displayed on the website, as I'm stuck in the goblins outskirts. Maybe a preview from patreon ? or from a previous version not accessible anymore ?
- The story says there are traps... ... ... havent seen any. Even encouters were all positive somehow. Scavengers can come up with mobs, but that's about it.
- I havent tried to die / get full lust, as the game especially say we'd be loosing our char... which makes it difficult to know if there are missing scene (again, without gallery...)
- Loots chance are random... but I only got trinkets after the 4th and weapons in the last dungeon. Some elite drops white stuff, which is a bit sad. And I got 2 blue in the first dungeon, which kinda gaves too much stats for the rest. some adjustment to look on drop rate would be nice.
- Need to see all the stats when changing our character stuff, which means dodge, prot but also crit, accuracy and damage boost.
- Need to be able to change the stuff of your people without being on the "embark" screen.
- The stores are pretty much useless, beside the trinkets one, selling only white stuff until clearing the goblin king, to then sell green stuff (when you're already wearing blue+ things).
Things that might be bugs :
- If you go tavern > relationship > embark > leave > tavern, your relationship point is reset and can be used again (can farm relationship points without farming dungeons)
- When loading the game from the menu, why ask if I'm going to lose unsaved progress ? it's just a confusing input)
Overall the game is playable without issues, the story reminds me some manwha I read even if I can't put the name on it.
Looking forward when more mobs / interactions will be added in the future :)