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Hidden In Plain Sight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #164 | 3.368 | 3.889 |
| Graphics | #272 | 3.368 | 3.889 |
| Quirkiness | #352 | 2.887 | 3.333 |
| Overall | #396 | 2.646 | 3.056 |
| Gameboy Soul | #455 | 2.598 | 3.000 |
| Gameplay | #468 | 2.117 | 2.444 |
| Soundtrack/SFX | #519 | 1.540 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
I consider everyday memories to be the 'old gold' in this game. Remembering that small moments are important too.
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Comments
It was a little hard to figure out what was happening, but the art style is pretty cool! I liked the ending sequence and how you threaded those scenes all together. Definitely needs some kind of soundscaping with this style of game though!
Really great art! The story was pretty good from the pictures and I'd say you did a pretty good job with your goal.
I liked the game although I experienced a lot of bugs and had to restart a few times because I was not able to get new memories. I'm glad I restarted to be able to see the end!
Some really cute artwork and animations! Also good take on the theme, it's refreshing to see one that isn't about literal gold.
Love the old gold as memories, its very cute.
Made it to the end screen! Really like the art style and the montage-style story. The player character and the cat are very cute. I like the "show, don't tell" you have going on for the narrative. More than 4 colors on screen sometimes but you have a great pallet for this, the muted colors feel nostalgic and the pink is a fun pop. Overall I would love to see this expanded into a more developed "walking-simulator" maybe even some puzzles to trigger memories here and there to add to the gameplay?
I really enjoy game jam entries that interpret the theme in a non-literal way. The interpretation of "OLD GOLD" as memories aligns closely with my own game.
I felt the game was missing a musical score; even some simple music would have added a touch of magic. Also, I didn't quite grasp the point or storyline of the final cutscene (the memory sequence).