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DoctorTurnip

29
Posts
5
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A member registered Nov 12, 2016 · View creator page →

Creator of

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Thanks for letting me know! I'll see if I can re-create that bug.

Feels just like playing Zelda on the Gameboy! Good job, only some minor bugs but apart from that this is a really good entry.

Love the Rain World inspiration! Though I think your game is even more unforgiving! Still really fun and I loved the art style and music.

Thanks! I agree actually, those guys did my head in when I was playtesting! I might decrease their range, or at least let you destroy their projectiles by attacking them.

This is pretty fun, the game loop is kind of similar to mine where you have to progress in a dungeon to collect gold, but can only keep it if you escape! The art and sound is good too, overall a solid entry. Good work!

The visuals and music were nice, and I like the concept. I think the balance of the game is a bit off though, as it seems impossible to beat the first enemy without smithing anything, meaning that you are pretty much softlocked if you run out of gold ingots. It was also not super obvious I had to move items from my inventory to use them in crafting, I think they should just be available wherever they are.

Still I think you did a good job with everything else.

Really fun game! The only criticism I have is some of the sprites resolutions don't seem to match, you can fix this by changing the stretch mode to viewport and scale mode to integer in the Godot project settings. Anyway that's a minor thing, the game is great otherwise.

I love how all the items you collect appear in the museum, it makes progression more fun. Also nice colour palette too, using 4 different colours instead of shades makes the visuals more unique.

Really good work on the graphics and the music is pretty good too. The gameplay is a little slow though, just the character movement speed and digging speed could do with being a bit faster. That and it's not clear what the objective is. Still mechanically works good, just needs a little polish!

I like the humour, some pretty clever ideas. Good twist on a warioware game where the stages are a bit more like puzzles rather then being obvious how to clear. I couldn't work out the bird one though!

I love the art style and sound, it really feels like an old Gameboy game. I know you can buy abilities but it would be nice to start with a basic one as the combat lacks variety at first.

Really interesting idea and nice artwork. Maybe I'm just tired but I feel like the game is moving too fast for me to work out what's going on though.

Some very devious level designs here, reminds me of classic rage games.

Thank you, that's some really helpful feedback. I agree about the levels, I will most likely add in shorter earlier stages to introduce each new mechanic more gradually. There was quite a lot I didn't manage to do in time for the deadline and more stages was on the top of the list!

Some clever puzzles, there's good potential for more stages. Maybe some more clear visual or audio feedback would be good as it wasn't always obvious what door was opening, for example on the last stage I didn't notice that the switch was closing the other door for a while.

Really fun and such a great concept. Everything felt really well polished too, I only saw one very minor bug where the level started and it acted like I was gripping his face when I wasn't but clicking fixed it. This is one of the best games I've seen so far!

Cool idea, very unique. Slight criticism, it's a bit fiddly placing the symbols sometimes and it would be cool if the sequence randomised each time you retry but overall a good entry.

The game errors when I try to run it, not sure if it's just the config of the page as it looks like it should be played in the browser but I only have the option to download?

When I try to download it says the page has been quarantined!

I love the art style combining photos with drawings. The rapidly spinning fruit bowl in the background is a bit distracting though, it makes it hard to see what's going on. Apart from that it's pretty good!

I think this has potential, though I think it might have been better if you start the level being hunted rather than the other way around, as I was easily able to clear all the enemies before the blood moon phase.

RIP Itchi, I hardly knew ye

This game looks really cool, but the graphics are broken for me! I'm playing on mac if that helps. I won't rate it for now since I can't give a fair opinion but would like to check it out when it's not hurting my eyes haha.

Fun game! It's like those ones from the tiktok videos where one ball has to deal a quadrillion damage to the other one lol.

Thanks for the feedback! I didn't manage to do everything I wanted for the deadline, so I'm planning on updating the game after the jam with all the content I wanted to add including graphics and more levels.

Cute game, only being able to move while jumping and the short time limit makes it challenging but I managed to clear it after a few tries!

EPIC

Thanks for the feedback, glad to hear you enjoyed it! I did want to add checkpoints but just didn't get round to it! I agree about the cameras too, maybe I'll add a timer so you have a second to get out of the cameras view before you're spotted if I keep working on the game.