Well I'm glad for the ending. That was a pretty dark opening sequence. I liked some of the mechanics. I actually thought of death stranding for the walk mechanic. Would be funny to do a whole death stranding style game on Gameboy. After playing your game I think it could be done, with the parallax and holding A then B to walk.
Someone I know took their life recently. So this made me tear up in a cathartic way. Good game.
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How does your game meet GBJam's theme
"An interactive story game about finding 'old gold' when falling into our darkest times."
in this game old gold is a precious memory of the past.




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