While I like the overall idea of the fishing minigame I feel like needs a bit more tuning. The sonar bar does nothing to the player, just remove and so do with the flashing bar that shows the distance, so the player doesn’t have to wait a second between each input so that the bar flashes to see where even we moved. Additonally I feel like you could add a direciton pressed history next to the bar, just so if we go the wrong way, we can check the movement sequence and not wander away in accident.
Graphically the game looks okay, music and sound effect are well made, just needs a touch more time in the oven to be fully polished up!